Gaming
Wolfenstein 3 Reportedly in Development at MachineGames
Wolfenstein 3 is reportedly in development at MachineGames, according to recent industry reporting. While Microsoft and Bethesda have not officially confirmed the project, the report has renewed interest in the long-running shooter franchise, its unfinished narrative arc, and MachineGames’ evolving role within Xbox Game Studios. Introduction The Wolfenstein franchise may be gearing up for a […]
Wolfenstein 3 is reportedly in development at MachineGames, according to recent industry reporting. While Microsoft and Bethesda have not officially confirmed the project, the report has renewed interest in the long-running shooter franchise, its unfinished narrative arc, and MachineGames’ evolving role within Xbox Game Studios.
Introduction
The Wolfenstein franchise may be gearing up for a long-awaited return. According to recent reports, Wolfenstein 3 is reportedly “in the works” at MachineGames, the studio responsible for rebooting the series in the modern era.
Although no official announcement has been made by Bethesda Softworks or its parent company Microsoft, the report has sparked widespread discussion among fans and industry observers. If accurate, the project would mark the first mainline Wolfenstein entry since Wolfenstein II: The New Colossus launched in 2017.
The Report: What We Know So Far
The claim that Wolfenstein 3 is in development originates from recent reporting cited by industry outlets, including Nintendo-focused media. The report suggests that MachineGames has an active Wolfenstein project underway, though details about its scope, timeline, or platforms remain unclear.
Importantly, the reporting does not suggest that the game is close to release. Instead, it implies that Wolfenstein 3 exists as an internal project, potentially in early or mid-stage development.
Neither Microsoft nor Bethesda has commented publicly on the report, which is consistent with their approach to unannounced projects.
Why a Wolfenstein 3 Makes Sense Now
From a strategic standpoint, a new Wolfenstein entry aligns with several broader trends within Microsoft’s gaming division.
A Valuable First-Party Franchise
Wolfenstein remains one of Bethesda’s most recognizable IPs. Alongside Doom and Fallout, it helped define the publisher’s modern identity. Since Microsoft acquired ZeniMax Media in 2021, there has been increased interest in leveraging Bethesda’s catalog as part of Xbox’s first-party strategy.
A new Wolfenstein title would:
- Strengthen Xbox’s single-player lineup
- Appeal to fans of narrative-driven shooters
- Fit naturally into Xbox Game Pass
Microsoft has repeatedly emphasized the importance of strong, exclusive content to drive engagement and subscriptions.

An Unfinished Story
MachineGames’ Wolfenstein reboot told a continuous story across multiple entries:
- Wolfenstein: The New Order (2014)
- Wolfenstein: The Old Blood (2015)
- Wolfenstein II: The New Colossus (2017)
The narrative left major threads unresolved, particularly regarding the fate of the Nazi-controlled world and protagonist B.J. Blazkowicz’s long-term struggle. A third mainline entry has long been expected by fans to conclude the trilogy.
MachineGames’ Evolution as a Studio
MachineGames has grown significantly since the release of The New Colossus. The studio is currently known to be working on the upcoming Indiana Jones game, announced by Bethesda in 2021.
That project alone suggests that MachineGames now operates with:
- Larger teams
- Multiple internal projects
- Greater technical and narrative ambition
If Wolfenstein 3 is indeed in development, it may be running alongside the Indiana Jones title, possibly with a separate team or in staggered production phases.
This multi-project structure is increasingly common among first-party studios under Microsoft.
How Long Has Wolfenstein Been Absent?
By the time Wolfenstein 3 releases, the gap between mainline entries will likely be the longest in the franchise’s modern history.
Wolfenstein II launched in 2017, nearly a decade ago by the time a hypothetical 2026–2027 release would arrive. During that time, the franchise saw only one spin-off:
- Wolfenstein: Youngblood (2019), developed with Arkane Studios
While Youngblood experimented with co-op mechanics, it received a mixed reception and did not replace demand for a traditional, story-driven sequel.
The prolonged absence has only increased anticipation.
Gameplay Expectations: What Fans Want
If Wolfenstein 3 follows MachineGames’ established design philosophy, players can expect a familiar foundation with modern refinements.
Likely gameplay elements include:
- Fast-paced, visceral first-person combat
- Dual-wielding weapons and aggressive mobility
- A mix of stealth and all-out action
- Large, semi-open environments
Fans have also expressed interest in deeper player choice, more dynamic levels, and expanded character interactions.
Given advances in hardware since 2017, Wolfenstein 3 could deliver larger environments, improved AI behavior, and more reactive storytelling.
Narrative Themes and Potential Direction
The Wolfenstein series is known for blending pulpy action with dark, often political themes. MachineGames’ reboot tackled topics such as authoritarianism, resistance, identity, and trauma.
A third entry could explore:
- The collapse or transformation of the Nazi regime
- The global consequences of prolonged fascist rule
- The legacy of resistance movements
- B.J. Blazkowicz’s role as both symbol and soldier
Given modern sensitivities, the studio would likely approach these themes with careful balance, maintaining the series’ edge without alienating broader audiences.
Platform Strategy: Xbox and Beyond
If Wolfenstein 3 is indeed in development, platform strategy will be a major point of interest.
As a Microsoft-owned property, the game would almost certainly launch on:
- Xbox Series X|S
- PC
- Xbox Game Pass on day one
A PlayStation release is less certain. While Microsoft has honored some existing multiplatform commitments, newer Bethesda titles such as Starfield launched exclusively on Xbox and PC.
Wolfenstein 3 could follow that precedent.
The Role of Wolfenstein in Xbox’s Portfolio
Microsoft’s current first-party lineup includes a mix of RPGs, shooters, and live-service titles. Wolfenstein occupies a unique niche as a premium, narrative-focused shooter.
Its return would complement:
- Doom (fast, combat-driven FPS)
- Halo (multiplayer-focused shooter)
- Gears of War (third-person action)
In that sense, Wolfenstein offers something distinct: a grounded, story-heavy FPS with a strong single-player identity.
Why Microsoft Might Be Taking Its Time
One reason Wolfenstein 3 has taken so long to materialize may be Microsoft’s broader restructuring of Bethesda’s studios post-acquisition.
Rather than rushing sequels, Microsoft appears to be:
- Allowing studios longer development cycles
- Prioritizing quality and polish
- Avoiding annualized release pressure
This approach has its risks, but it also increases the likelihood that Wolfenstein 3—if real—will launch as a highly polished, premium experience.
Industry Reaction and Fan Speculation
Unsurprisingly, the report has reignited fan speculation across social media and forums. Long-time Wolfenstein fans have pointed to past comments from MachineGames leadership suggesting that the trilogy was always intended to have a conclusion.
Others have cautioned that “in the works” could mean anything from early concept development to a paused project waiting for resources.
Until an official announcement is made, expectations remain speculative.
No Official Confirmation Yet
It is crucial to stress that Wolfenstein 3 has not been officially announced. The information currently available is based on reporting and inference rather than direct confirmation from Bethesda or Microsoft.
As with many large-scale AAA projects, plans may evolve, shift, or remain internal for years before being revealed publicly.
Historically, Bethesda tends to announce games closer to launch than some other publishers, which could explain the silence.
Conclusion
Reports that Wolfenstein 3 is in development at MachineGames offer a tantalizing glimpse into the future of one of gaming’s most storied shooter franchises. While official confirmation remains absent, the logic behind such a project is strong—from narrative necessity to strategic value within Xbox’s portfolio.
If and when Wolfenstein 3 is revealed, it will likely represent more than just another sequel. It could serve as the culmination of a decade-long story, a showcase for MachineGames’ growth, and a key pillar of Microsoft’s first-party strategy.
For now, fans will have to wait—but the signs suggest that the fight against a dystopian regime may not be over just yet.
Key Highlights
- Wolfenstein 3 is reportedly in development at MachineGames
- No official announcement from Bethesda or Microsoft yet
- Game would follow Wolfenstein II: The New Colossus (2017)
- MachineGames is also developing an Indiana Jones title
- A new entry would strengthen Xbox’s single-player lineup
